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id = "slash_damage"
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name = "Режущий урон"
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category = "Damage"
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damage_type = "slash"
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base_amount = 10.0
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stat_source = "strength"
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resist_stat = "slash_armor"
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target_stat = "none"
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target_tag = "none"
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on_trigger_action = []
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on_expire_action = []
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on_death_action = []
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spawn = []
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effects = []
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